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 human environment


Enhancing Social Robot Navigation with Integrated Motion Prediction and Trajectory Planning in Dynamic Human Environments

Canh, Thanh Nguyen, HoangVan, Xiem, Chong, Nak Young

arXiv.org Artificial Intelligence

Navigating safely in dynamic human environments is crucial for mobile service robots, and social navigation is a key aspect of this process. In this paper, we proposed an integrative approach that combines motion prediction and trajectory planning to enable safe and socially-aware robot navigation. The main idea of the proposed method is to leverage the advantages of Socially Acceptable trajectory prediction and Timed Elastic Band (TEB) by incorporating human interactive information including position, orientation, and motion into the objective function of the TEB algorithms. In addition, we designed social constraints to ensure the safety of robot navigation. The proposed system is evaluated through physical simulation using both quantitative and qualitative metrics, demonstrating its superior performance in avoiding human and dynamic obstacles, thereby ensuring safe navigation. The implementations are open source at: \url{https://github.com/thanhnguyencanh/SGan-TEB.git}


Deep Reinforcement Learning for Localizability-Enhanced Navigation in Dynamic Human Environments

Chen, Yuan, Qiu, Quecheng, Liu, Xiangyu, Chen, Guangda, Yao, Shunyi, Peng, Jie, Ji, Jianmin, Zhang, Yanyong

arXiv.org Artificial Intelligence

Reliable localization is crucial for autonomous robots to navigate efficiently and safely. Some navigation methods can plan paths with high localizability (which describes the capability of acquiring reliable localization). By following these paths, the robot can access the sensor streams that facilitate more accurate location estimation results by the localization algorithms. However, most of these methods require prior knowledge and struggle to adapt to unseen scenarios or dynamic changes. To overcome these limitations, we propose a novel approach for localizability-enhanced navigation via deep reinforcement learning in dynamic human environments. Our proposed planner automatically extracts geometric features from 2D laser data that are helpful for localization. The planner learns to assign different importance to the geometric features and encourages the robot to navigate through areas that are helpful for laser localization. To facilitate the learning of the planner, we suggest two techniques: (1) an augmented state representation that considers the dynamic changes and the confidence of the localization results, which provides more information and allows the robot to make better decisions, (2) a reward metric that is capable to offer both sparse and dense feedback on behaviors that affect localization accuracy. Our method exhibits significant improvements in lost rate and arrival rate when tested in previously unseen environments.


JRDB-Pose: A Large-scale Dataset for Multi-Person Pose Estimation and Tracking

Vendrow, Edward, Le, Duy Tho, Cai, Jianfei, Rezatofighi, Hamid

arXiv.org Artificial Intelligence

Autonomous robotic systems operating in human environments must understand their surroundings to make accurate and safe decisions. In crowded human scenes with close-up human-robot interaction and robot navigation, a deep understanding requires reasoning about human motion and body dynamics over time with human body pose estimation and tracking. However, existing datasets either do not provide pose annotations or include scene types unrelated to robotic applications. Many datasets also lack the diversity of poses and occlusions found in crowded human scenes. To address this limitation we introduce JRDB-Pose, a large-scale dataset and benchmark for multi-person pose estimation and tracking using videos captured from a social navigation robot. The dataset contains challenge scenes with crowded indoor and outdoor locations and a diverse range of scales and occlusion types. JRDB-Pose provides human pose annotations with per-keypoint occlusion labels and track IDs consistent across the scene. A public evaluation server is made available for fair evaluation on a held-out test set. JRDB-Pose is available at https://jrdb.erc.monash.edu/ .


The Design of Stretch: A Compact, Lightweight Mobile Manipulator for Indoor Human Environments

Kemp, Charles C., Edsinger, Aaron, Clever, Henry M., Matulevich, Blaine

arXiv.org Artificial Intelligence

Mobile manipulators for indoor human environments can serve as versatile devices that perform a variety of tasks, yet adoption of this technology has been limited. Reducing size, weight, and cost could facilitate adoption, but risks restricting capabilities. We present a novel design that reduces size, weight, and cost, while supporting a variety of tasks. The core design consists of a two-wheeled differential-drive mobile base, a lift, and a telescoping arm configured to achieve Cartesian motion at the end of the arm. Design extensions include a 1 degree-of-freedom (DOF) wrist to stow a tool, a 2-DOF dexterous wrist to pitch and roll a tool, and a compliant gripper. We justify our design with anthropometry and mathematical models of static stability. We also provide empirical support from teleoperating and autonomously controlling a commercial robot based on our design (the Stretch RE1 from Hello Robot Inc.) to perform tasks in real homes.


Tesla's Optimus robot isn't very impressive – but it may be a sign of better things to come

#artificialintelligence

In August 2021, Tesla CEO Elon Musk announced the electric car manufacturer was planning to get into the robot business. In a presentation accompanied by a human dressed as a robot, Musk said work was beginning on a "friendly" humanoid robot to "navigate through a world built for humans and eliminate dangerous, repetitive and boring tasks". Musk has now unveiled a prototype of the robot, called Optimus, which he hopes to mass-produce and sell for less than US$20,000 (A$31,000). At the unveiling, the robot walked on a flat surface and waved to the crowd, and was shown doing simple manual tasks such as carrying and lifting in a video. As a robotics researcher, I didn't find the demonstration very impressive – but I am hopeful it will lead to bigger and better things.


Tesla's Optimus robot isn't very impressive – but it may be a sign of better things to come

Robohub

In August 2021, Tesla CEO Elon Musk announced the electric car manufacturer was planning to get into the robot business. In a presentation accompanied by a human dressed as a robot, Musk said work was beginning on a "friendly" humanoid robot to "navigate through a world built for humans and eliminate dangerous, repetitive and boring tasks". Musk has now unveiled a prototype of the robot, called Optimus, which he hopes to mass-produce and sell for less than US$20,000 (A$31,000). At the unveiling, the robot walked on a flat surface and waved to the crowd, and was shown doing simple manual tasks such as carrying and lifting in a video. As a robotics researcher, I didn't find the demonstration very impressive – but I am hopeful it will lead to bigger and better things.


Efficient Customer Service Combining Human Operators and Virtual Agents

Oshrat, Yaniv, Aumann, Yonatan, Hollander, Tal, Maksimov, Oleg, Ostroumov, Anita, Shechtman, Natali, Kraus, Sarit

arXiv.org Artificial Intelligence

The prospect of combining human operators and virtual agents (bots) into an effective hybrid system that provides proper customer service to clients is promising yet challenging. The hybrid system decreases the customers' frustration when bots are unable to provide appropriate service and increases their satisfaction when they prefer to interact with human operators. Furthermore, we show that it is possible to decrease the cost and efforts of building and maintaining such virtual agents by enabling the virtual agent to incrementally learn from the human operators. We employ queuing theory to identify the key parameters that govern the behavior and efficiency of such hybrid systems and determine the main parameters that should be optimized in order to improve the service. We formally prove, and demonstrate in extensive simulations and in a user study, that with the proper choice of parameters, such hybrid systems are able to increase the number of served clients while simultaneously decreasing their expected waiting time and increasing satisfaction.


Learning a Group-Aware Policy for Robot Navigation

Katyal, Kapil, Gao, Yuxiang, Markowitz, Jared, Pohland, Sara, Rivera, Corban, Wang, I-Jeng, Huang, Chien-Ming

arXiv.org Artificial Intelligence

Human-aware robot navigation promises a range of applications in which mobile robots bring versatile assistance to people in common human environments. While prior research has mostly focused on modeling pedestrians as independent, intentional individuals, people move in groups; consequently, it is imperative for mobile robots to respect human groups when navigating around people. This paper explores learning group-aware navigation policies based on dynamic group formation using deep reinforcement learning. Through simulation experiments, we show that group-aware policies, compared to baseline policies that neglect human groups, achieve greater robot navigation performance (e.g., fewer collisions), minimize violation of social norms and discomfort, and reduce the robot's movement impact on pedestrians. Our results contribute to the development of social navigation and the integration of mobile robots into human environments.


The new burger chef makes $3 an hour and never goes home. (It's a robot)

#artificialintelligence

In a test kitchen in a corner building in downtown Pasadena, Flippy the robot grabbed a fryer basket full of chicken fingers, plunged it into hot oil -- its sensors told it exactly how hot -- then lifted, drained and dumped maximally tender tenders into a waiting hopper. A few feet away, another Flippy eyed a beef patty sizzling on a griddle. With its camera eyes feeding pixels to a machine vision brain, it waited until the beef hit the right shade of brown, then smoothly slipped its spatula hand under the burger and plopped it on a tray. The product of decades of research in robotics and machine learning, Flippy represents a synthesis of motors, sensors, chips and processing power that wasn't possible until recently. Now, Flippy's success -- and the success of the company that built it, Miso Robotics -- depends on simple math and a controversial hypothesis of how robots can transform the service economy.


Day two at #SciRocChallenge: robot manipulation in human environments

Robohub

The ERL Smart Cities Robotics Challenge 2019 takes place from 17-21st September in Milton Keynes, United Kingdom. Funded by the European Commission under the SciRoc Horizon 2020 project, this new challenge of the European Robotics League (ERL) focuses on the role of robots in smart cities. The competition includes five different episodes or scenarios under three categories: human-robot interaction & mobility, emergency and manipulation. On the second day of the competition teams kept working on improving their scores to secure a place in the finals. Manipulation The SciRoc episodes under this category require robots to achieve manipulation tasks, applying some of the task benchmarks (TBMs) of the ERL Professional and the ERL Consumer Service Robots leagues.